

Because not 30 minutes into the game Princess Allucaneet gets Kidnapped.
Brave fencer musashi release psx series#
It is difficult to gauge whether Musashi was developed as a parody of other games such as Mario and the Zelda series in which the princess is always kidnapped. Since releasing the magnificent FFVII, Square had disappointed a few fans with a few crappy mediocre RPGs such as Saga Frontier and Ehrgeiz (which is a Fighting/RPG hybrid title that is pedestrian in quality, but it features FFVII characters so it is was highly sought after title). Companies did this to boost the sales of a product they didn’t think would sell too well by itself, after all, Musashi was an original title that lacked name recognition.

Square must not have believed the “Zelda Killer” moniker because they released the game with an exclusive playable demo of the highly anticipated FFVIII. The game did not receive magnificent scores, but a large contingent of critics (specifically a critic from a Game Mag with cartoon characters for editors known for giving mediocre RPGs PERFECT SCORES) received Musashi with good scores. It is quite possible that the game wouldn’t have been as well received as it was by the critics had this not been the case. In fact, Musashi was lucky to beat Zelda out of the gates by one month. The game, however, had the misfortune of being released in the same year that the groundbreaking Zelda: Ocarina of Time was released.

The game was billed as Square’s Zelda Killer, which was interesting, considering that the game tries to mimic Mario 64 more than Zelda itself. Brave Fencer Musashi was a little PS1 action-RPG developed by SquareSoft, a company that excels at making Traditional RPGs.
